A disgraced officer blathering about everything he's done for her gets a If your intelligence is at least 45, you can explain the other path is just as risky and mitigate the loss to North path: Antari attack camp: Skirmishers: morale, -5 rep, -4 losses. Defend the camp: -5 morale, -5 loyalty, -5 reputation, -4 losses. If discipline is at least 55, morale -5, rep -5, -2 losses. Mount up: if your soldiering is 65 or intellect 40, you get -1 loss and -5 morale.
Otherwise, if your soldiering and horse aren't good enough, you die. If you don't die, morale, -6 losses. Otherwise morale. Food spoiled: Ration carefully: morale and loyalty if both intelligence and soldiering are at least Otherwise, you get morale and loyalty AND have to resort to one of the other choices as well.
Let the Lt. Let each man buy his own: loyalty and -4 strength. Pillage for food: rep, loyalty, -5 to your relationship with Cassius. You get with -5 to your rep right away if you're romancing Katarina. Let Cassius fight? Let women soldier? You're tearing our society apart, Lisa! Impractical: to Welles.
Not bad: rep. If you've objected and had the stats to have your objection make an impact, you will summoned to a meeting with the king. Resist change? Yup: -5 royal favor. If you've agreed with Welles, she offers you a ride home.
Why be a feminist? Speaking hypothetically: to Welles and the conversation ends. Women leading in battle? Don't even go there: to Welles. Opinion on Welles? Serve my ambitions: just to idealism. Meh: no changes. Unpleasant: to Welles. Later on, Sandoral wants to attend Lady Welles' saloon. Let him attend again? Stop him from attending: Lt.
No objection: rep, Lt. Sure, just tattle to me later: rep, Lt. If you haven't participated in the FH still a captain you can now buy a major commission for crowns. If you've pledged your support to the Wolfwoods, you can now maintain it , withdraw it, or increase it. You can craft a declaration of support if your rep is at least 60 or send money instead of declaring your support publicly 50 or crowns - sending more money does in fact mean your support has more effect.
As your men keep patrolling, you get hit with morale. If you're disgraced, Garret will ask you to supply him with vinegar. A simple matter - "you can rely on me" to mentor him, no changes for any of the other options. You get 3 x your monthly income as the chapter ends. Each obstacle you deal with as you make your way towards the barges takes a certain amount of time to navigate, depending on the course you take. If the total time taken is more than 5, you'll miss out on taking the barges.
Antari Horsemen charge: Ride through them: -1 time, morale, -2 losses. If discipline is 55, just -1 time. If discipline is less than 40, -3 strength. Volley: -2 time. If your discipline is less than 50 AND troop strength is under 70, -3 time and -3 strength.
Saber them: -2 time and -4 losses. If morale is 55 AND discipline is 40, -1 time and -2 losses. Unless you've decided to ride through them, the Antari horse retreat and you can utilize "a plan that will lose neither men nor time" below. Camp defenders: Ride through the volley: -1 time and -3 strength if morale is If morale is less than 35, you take 5 losses, health and get knocked out or killed, if your health is under Rattle their nerves - if charisma is 55, -1 time, -1 strength.
If not, you take -2 losses and health, dying or getting knocked out. Detour: -3 time. A plan that will lose neither men nor time only if intelligence is 45 and you didn't select to ride through the Antari cavalry : -1 time. If discipline is less than 45, also -1 strength. If the Sgts are highly independent, you will take -4 losses, morale and loyalty: no barges, no rep increase. If no one under your command can display initiative, you will take losses, rep, loyalty, morale.
Also - as you get knocked out, your horse is killed. Your men starts looting: Ain't no one got time for that: -1 time. If loyalty is at least 60, -5 rep. If it's between 40 and 60, rep, -5 royal favor. Less than that: rep, royal favor. Get the looters back in line: if you have 50 charisma and 35 loyalty, -2 time.
Otherwise, -3 time, morale. Commissar style only available to the ruthless : If charisma is 35 OR loyalty 20, you get morale and -1 time.
Otherwise you get fragged. I should loot as well: rep, royal favor, and you fail the mission. Then you start getting extra penalties: yet another royal favor if you're wearing armor, another rep if your favorite Lt is Sandoral and you have less than 45 charisma. Your reward is crowns - if your intelligence is If everything you've done has taken 5 time or less, you'll automatically secure the barges.
If you've taken 6, 7, or 8 time slots to get to the barges, you'll still be able to recover them if you have both 45 intellect and 45 soldiering AND a good horse one you've bought rather than requisitioned. If you've failed, whether due to taking too long, stopping to loot, or getting knocked out, you get reputation, morale and loyalty.
Start, edit, or finalize your memoirs: No matter how much you write, you will never finish. Develop your Lt. If you decide to mentor Renard further and are a Knight, Cunaris will ask you to take him on as a squire before Kharangia 2.
Not tangible effect for mentoring the others? Then let them freeze! All buy myself: costs you the troops strength X 2 worth of crowns. Talk the fellow around: requires 50 rep and not being disgraced. Let Garret steal some: rep if your charisma is under Refusing outright gives you As the chapter ends, you 5 x your monthly income.
Denying Katarina's advances outright: to relationship. As you might assume, once the scheme is revealed you can break up with Katarina. Conversely, if you weren't romancing her thus far, yet your relationship is at least 60, you can start a romance at the last moment by declaring you are enamored with her murderous ways. As you have fun storming the castle, you take 7 casualties. If discipline AND morale are 30, you only take 4.
If both are 50, your men escape unscathed. You'll have to decide whether you stay in the yard or accompany L and K into the keep. Taking the walls: Allows you to take a few potshots at the Hussars with no stat check, gaining a nice bit of ransom. Form up around the gate: Allows you to try and stop the escaping Hussar party without having to pass a stat check to form your men up at the last moment.
Hussars advance: Let them go: Let's them go. Harassing fire: If you've taken the walls or if your discipline is 65, you'll manage to get some prisoners. Shoot the girl: requires ruthlessness 60, as well as 55 loyalty or "hardened". Unless your men are very hardened having looted Kharangia, probably , in which case -5 morale, -5 loyalty.
If they won't open fire, you can shoot the girl yourself, provided you have at least 80 soldiering. Miss the shot for morale, loyalty You can either shoot all her bodyguards or take them prisoner, no stat checks required. Shooting them all sets your men to "hardened", keeping them alive gives you a nice ransom. If you're trying to stop the Hussars, they start out with strength. You want to kill as many as possible with your volley, then have enough unit stats to overpower the rest.
The Hussars Charge Aim high: hussar strength if your discipline is 60 and you take -8 losses. If you don't even have that, you take losses. Aim low: hussar strength if your discipline is 60 and you take -4 losses. Just fire: hussar strength if your discipline is 60 and you take -6 losses.
Melee is joined: The Hussars start out by taking losses equal to your Lt. You get a boost to morale equal to your Sgt initiative score x Otherwise, your Sgt and possibly even your Lt.
Time to finish this: If you have 40 ruthlessness, you can just shoot the girl and take the Hussars prisoner, no checks required. Rally and capture her in a sudden rush: requires 65 charisma. Capture her by trickery: Requires charisma 40 and at least 3 Antari lessons.
Treatment of prisoners? Usual treatment: Meh, no changes. If you let the girl go, voluntarily or otherwise: Had to preserve my command: gives you to Katarina only if you're friendly with Lefebvre Kill the daughter too?
The men did not obey: to Katarina Wouldn't order my men to fire on a girl: to Katarina if your ruthlessness is at least 65, but no hit to your relationship if you're a known idealist. Regardless, any romance you've had with Kat suffers a significant setback. Let's rewind waaaaaay back and have a look at what happens in the other route through the chapter - going into the keep. Forge forward or stay back: See if Lefebvre needs a hand: Take health only -5 if you're wearing armor unless soldiering is Stay in safety: -5 rep, -5 Kat.
Might I be of use? Otherwise, -5 rep. Going ahead leads you into an encounter with the church hussars. Staying back or seeing if you can be useful skips ahead to throne room. Otherwise health and -5 rep. Shoot them with pistols: -5 rep if you have armor. Stay out of it: rep if you have armor. Lefebvre is ready to shoot: Let him: he does. Convince her to surrender: requires knowledge of Antari just one lesson is enough and 65 charisma. Whether or not the shot is taken, you have plenty of prisoners to ransom.
Kat is upset your men let Anna get away: Fulfilled our aims: -5 to Kat. The men didn't know if Garret isn't you fav Lt : to Kat if your relationship is under I take responsibility: to Kat if your relationship is under I would have done the same: to Kat. This is the default endgame if you didn't take Kat's secret mission. Cunaris places you in command: Sure I'm ready for this? Why can't you command? Why can't Cazarosta command only if you're not a major yet : -5 to Cunaris.
If you like Caz at least 60 or a very ruthless at least 50 you get another But you won't have enough respect to visit him regardless Havenport gives a briefing How can we be sure: rep if you have less than 35 soldiering and less than 35 intellect and less than 55 charisma. You can ask to be excused as well, and have a chat with Cunaris. Havenport was right: -5 to Cunaris if you don't have 45 charisma. Havenport was wrong: to Cunaris.
If you've decided to give Renard some extra mentoring and are a knight, you will be asked to accept him as a squire. Welles: to Welles if you think she's banging G. Doesn't take up any time. Enter and spend time for a -1 to officer initiative if they're highly independent. If you're friends with Cassius, he will come meet you in your tent before you go to bed. On the morning of the battle, Welles rides up "Bloody Martyr": -5 to relationship and -5 to rep. Refuse: -1 to feminist, to Welles.
Wouldn't she rather observe? Finally, you can now start a romance with her, if you have a relationship of 60 and haven't started one yet. Hartigan and Marcus are pressed - if you don't send anyone to relieve they end up dead. However, if you relieve both, your Sgt and Marion have to die a bit later. You need to have at least one other squadron supporting you at the crossing for your NCOs to survive.
For what it's worth, Heavenport currently has a fairly sizeable role in the sequel, while Hartigan is basically a non-entity. Furthermore, Welles still ends up dead if you send Caz to her aid, and Lewes still ends up dead if you send in Garret. However, if you've captured the guns at Mikhailovo and have at least 45 intelligence, you can support one with the guns while riding to aid the other yourself.
If your relief force only has your squadron in it you've sent Garret and Caz to help someone else out your Sgt and Marion will end up dead, no matter what choices you take.
Assuming you've got at least 1 squadron left to reinforce you, you can send them to flank the enemy. However, if Caz is commanding the flanking force and he's your enemy, he'll take the chance to frag you once the fighting is done. If you're much more friendly with Caz than you are with Welles, you'll take a to Welles as the battle ends. Otherwise, you take 14 losses. If discipline and morale combined are , you take another 10 losses.
If not, you take 15 losses. Hold the line and hope they break first: Your Sgt dies. If morale and discipline add up to 90 and you have another squad backing you up, you take 5 losses. If you don't have anyone backing you up, but discipline and morale add up to , you take losses.
If you don't have that either, you die. If morale is 55, you take 10 losses. If you don't have the morale, you die.
You need 55 soldiering or armor or Cassius accompanying you to escape unharmed, 30 soldiering to take 20 health damage. You die if you have less than 30 soldiering. Clever Maneuvering requires 45 intelligence and the support of at least one squadron holding the line : 0 losses.
The Hussars start the engagement at strength. Your stats are measured against theirs, depending on the decisions you make. If your troops ever drop below 40 strength, you lose. Publisher: Hosted Games. Share Embed. Add to Cart. Bundle "Every Game from Hosted Games" containing 84 items has been excluded based on your preferences. Bundle info. Add to Account. View Community Hub.
About This Game As commander of a squadron of cavalry, what will you sacrifice to win the war of gunpowder and magic? Return to the battlefield as a gentleman-officer of the Royal Tierran Army in this long-awaited sequel to "Sabres of Infinity.
It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Will you befriend, betray, or romance the nobles, rogues, and spies of this epic world?
Will you keep your men alive, or sacrifice them to your own greed in a bid for power and riches? Will you fight for power, riches, love, or glory? Play the role of a gallant hero, or a self-serving scoundrel. Use cunning, force, or sheer bravado to fight the Antari forces. Train and drill your men for success on the battlefield. Support your family financially, or leave them to fight off penury alone.
Combat, intrigue, and romance await in Guns of Infinity! System Requirements Windows. Minimum: OS: Windows 7. Minimum: OS: Minimum: OS: Ubuntu See all. Customer reviews. Overall Reviews:. Recent Reviews:. Blog at WordPress. Follow Following. Paul Wang Join other followers. Sign me up. Already have a WordPress.
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