Downloadable files of legend of zelda twilight princess






















In the game's initial village, I wasted plenty of time messing around as "Cowboy Link," herding goats on my trusty horse, canoeing downstream, tracking down lost puppies, gliding around with chickens, summoning my pet hawk to knock down a beehive, practicing my swordplay on a dummy, and exploring hidden nooks and crannies in the peaceful hamlet.

I'm always amazed by how much enjoyment Nintendo can pack into a tiny, tranquil little town. Next up, I tackled a horseback combat section on a vast, rolling plain. The sheer size of this location astounded me--it offered an even greater sense of scale than Hyrule Field the central hub in Ocarina of Time , but with nonstop action, as I fended off attackers from every side.

This battle segued into a thrilling and surprisingly tough duel on horseback, as I jousted with the enemy leader who rode a hideous boar. Dramatic stuff, indeed. All of that felt like a warm-up for the true meat of a Zelda experience--a complex, engaging dungeon. Spelunking through this Forest Temple reminded me of what's so amazing about the series' labyrinths: Each one offers a cleverly designed location, plenty of enemies to smite, tricky puzzles to solve, and well-hidden secrets to uncover.

This one adds two extra elements to further deepen the fun: First, Link recruits a band of helpful monkeys to swing him across expansive pits, and second, he also discovers a new toy, the Gale Boomerang, that can hit multiple targets with tiny whirlwinds. You'll have to master these new techniques to reach the dungeon's boss, a colossal, man-eating plant that, in proper Zelda tradition, requires a fair amount of mental prowess to defeat.

Now, the hardest part will be waiting until November to reenter this enchanting world This little Link has legs, and we're not talking about the ones wearing the booties--Nintendo's tales of elfin heroism in the face of unspeakable evil just never seem to get old.

When we first heard that an upcoming Zelda adventure would star a young, cartoony-looking Link, we grumbled with the worst of them. Then Wind Waker came out. Aside from some boring moments piloting a dinghy, it is nearly perfect. Seeing as how the Zelda series ran away with the popular vote and Link's cameo in the Cube version of Soul Calibur II helped make that game a best-seller, we're apparently not the only ones in touch with our inner elf.

Ultimate moment: In Wind Waker, it has to be your first visit to Hyrule Castle, which is on the ocean floor, frozen in time. Everything is black and white, with statue-like guards caught in midarmpit scratch.

It's one of the eeriest moments in any game we've ever played. And then you pull the Master Sword from the stone, time starts ticking again, and all hell breaks loose Expect to be a monumental year for the pointy-eared lad in green tights.

They're both GBA-connectivity minigames, of sorts, that Nintendo will probably sell for cheap. Expectations don't get much higher then they do for a new Zelda game on a new console, especially one as unique as the Wii.

If you were expecting a fundamentally different Zelda game based on the unique opportunities of the Wii, you might be a little disappointed. If however you were expecting another excellent Zelda game that doesn't stray far from the series' conventions then you'll be more then happy with Twilight Princess. The Legend of Zelda: Twilight Princess like most of the installments in the series recounts the tale of a young boy who through a twist of fate becomes involved with a Princess named Zelda and tasked with saving the land of Hyrule.

This time Link has to thwart calamity in the form of an encroaching darkness that is slowly pulling Hyrule into the twilight realm. To accomplish this goal you'll delve into elemental temples, solve a myriad of cleverly designed puzzles, engage in exciting combat and traverse the shadow realm in the form of a blue eyed wolf.

Its familiar territory, yet there are enough interesting twists to keep the game fresh for the 40 or so hours it'll take to finish. The Wii remote definitely changes the way Zelda plays, but not in so fundamental a way that it feels like an evolution beyond traditional adventure game standards.

You'll control Link's movements with the analog stick on the nunchuk controller while the Wiimote acts as your sword. As such, swinging the Wiimote causes Link to attack, which sounds more immersive then it is since Link's moves are canned and don't resemble yours to any degree.

Overall it works pretty well, and the fact that you can fire all the ranged weapons in the game by pointing the Wiimote feels quite intuitive. Twilight Princess from an artistic standpoint is a beautiful game to look at. The vibrant land of Hyrule stands in stark contrast to the dark and very cool shadow realm. From a technical standpoint however, Twilight Princess isn't quite as stunning as some of the other next gen titles currently out.

Similarly while the music is as excellent as it's ever been in the series, it lacks some of the orchestral umph that games like Final Fantasy XII possess, not to mention the voice acting. Bomb Bag 2 Free the goron from the giant lava rock located underwater in zoras domain. Bomb Bag 3 Destroy the rock barriers for the River Canoe mini-game owner. You can get a bottle if you fish on the left side of the bridge that is near that sign.

Its darker water than normal. Smaller fairies can be bottled, restore 8 hearts when used, or when you run out of hearts. Great Fairies will give you a bottle full of Great Fairy Tears, which heal you full and temporarily boost your attack, provided you have an empty bottle and no Tears in your inventory already.

Both have an infinite supply once unlocked. To play it, simply look at it in first person using the C button. The game requires 5 rupees a play and you win 10 rupees for each round, and the frog lure for the eighth. If you run short before you manage to get the lure, mowing the tall grass just outside still in the fishing hole area offers around 60 rupees. Lure description: The must-have lure for bass. A new Malo Mart will open in Castle Town and magic armor will be available for purchase there.

The amount owed can be reduced see Secrets section below. Poe Rewards You can unlock certain rewards for returning Poes back to Jovani. After you have caught one of each you go to the south east corner of the water closest to the house and take out your Fishing Rod bobber with the coral earring hook.

After that you will catch the Sinker Lure. Make sure Hena doesn't see you use it or she will take it away. If you make it past , you'll be rewarded with the Frog Lure. However, if you keep going and beat the entire thing, up to and including , you'll be able to play the special-edition version of Rollgoal. You can choose any level, the cost is free, the time limit is raised to , and you cannot win any Rupees. Also, as an added bonus, once you beat , Hena will fill your wallet completely!

I would love to replay this awesome game! Ridley12 - AM Anyone know any good money grinding tips? Gray Fullmetal - PM Love this game.

Still trying to find the poes though. I'd rate this a 9. PS: Wolves are my favourite animal, so I had to restrain a bit on the points I gave the game.



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